Game-based assessments (GBAs) do carry a lower faking vulnerability than traditional personality questionnaires, but they are not immune. A peer-reviewed experiment published in the Journal of Business and Psychology (April 2025, doi:10.1007/s10869-025-10019-6) measured faking effects across both formats and found effect sizes of d=0.95 for GBAs versus d=1.62 for traditional questionnaires. Candidates could manipulate both formats; they just found it harder with game-based tasks.
This guide is for recruiters and talent acquisition leads who want to act on that finding. By the end, you will have a practical checklist for managing residual faking and cheating risk across the full assessment lifecycle.
Before starting, it helps to distinguish two separate risks. "Faking" means intentional self-presentation distortion on self-report items. "Cheating" means using external help, AI tools, or secondary devices to influence responses. Both matter, and they require slightly different controls.
Traditional personality questionnaires are transparent by design. A candidate reading "I work hard even under pressure" can easily infer the desired answer and adjust. GBAs introduce time pressure, interactive decisions, and indirect trait measurement, which constrain that kind of deliberate response editing.
That said, the same 2025 study noted that virtual cues within GBAs produced larger faking effects than elements like economic games or situational judgment tasks (SJTs). Format alone is not a complete safeguard. The specific game mechanics matter.
For questionnaires, watch for suspiciously uniform response times (suggesting scripted input) and socially desirable response patterns across all items. For GBAs, signals include unnatural interaction precision, pacing that is inconsistent with genuine gameplay, and repeated failure on embedded instruction checks.
None of these signals are proof on their own. Use risk scoring to prioritize review, then apply human judgment before any adverse decision is made.
Use a tiered approach.
All personal data handling should comply with GDPR and, where applicable, align with EU AI Act transparency requirements. Selection Lab stores all personal data in Frankfurt and applies consent-based retention periods per processing purpose.
Pre-assessment message. "Please complete this assessment in a quiet location without assistance from other people or AI tools. If your session is interrupted, use the link in your invitation email to resume. Do not share your access link."
During-assessment reminder. "Follow all on-screen instructions carefully. Some tasks include checks to confirm you are reading the prompts. Complete every step as directed."
If flagged (transparency notice). "Your assessment results have been referred for additional review. This does not mean you have been disqualified. A member of our recruitment team will contact you within [X] business days. If you believe this review is in error, you may contact [contact address] to request a manual review."
Data and privacy statement. "Where proctoring is used, your camera, audio, and screen activity will be recorded with your consent during the assessment session. Recordings are used solely to verify assessment integrity and are retained for [X] days in line with our data retention policy."
GBAs reduce applicant faking risk compared to traditional personality questionnaires, but no format eliminates it. The practical advantage shifts when you layer structural controls (access management, randomization, telemetry) with human review and compliant escalation policies. Platforms that automate these controls inside recruiter workflows, with ATS integration for documentation, make the layered approach operationally realistic rather than aspirational. Want to see how Selection Lab's anti-fraud layer fits your process? Book a demo.
No. A 2025 experiment in the Journal of Business and Psychology found a faking effect of d=0.95 for game-based assessments against d=1.62 for traditional personality questionnaires. That is a meaningful reduction, not immunity, and game mechanics built on virtual cues are more vulnerable than economic games or situational judgment tasks.
Faking is deliberately distorting how you present yourself on self-report items. Cheating is using outside help, AI tools or a second device to influence your answers. Both need controls, but faking is best countered by item design and format, cheating by access management, telemetry and proctoring.
For questionnaires, suspiciously uniform response times and socially desirable answers across every item. For game-based assessments, unnatural interaction precision, pacing that doesn't match real gameplay and repeated failure on embedded instruction checks. No single signal is proof; look for combinations and add human review.
As a third tier, for high-stakes roles and borderline cases only. Automated flags should open a review queue, a trained reviewer should rule out device or accessibility explanations, and only then should consent-based recording of camera, audio and screen be activated.
Yes, with explicit consent, a clear purpose, a defined retention period and a route for the candidate to contest a decision. Selection Lab records camera, audio and screen only with consent, stores personal data in Frankfurt and applies retention periods per processing purpose. This is not legal advice; check your setup with your privacy team.

Game-based assessments (GBAs) do carry a lower faking vulnerability than traditional personality questionnaires, but they are not immune. A peer-reviewed experiment published in the Journal of Business and Psychology (April 2025, doi:10.1007/s10869-025-10019-6) measured faking effects across both formats and found effect sizes of d=0.95 for GBAs versus d=1.62 for traditional questionnaires. Candidates could manipulate both formats; they just found it harder with game-based tasks.
This guide is for recruiters and talent acquisition leads who want to act on that finding. By the end, you will have a practical checklist for managing residual faking and cheating risk across the full assessment lifecycle.
Before starting, it helps to distinguish two separate risks. "Faking" means intentional self-presentation distortion on self-report items. "Cheating" means using external help, AI tools, or secondary devices to influence responses. Both matter, and they require slightly different controls.
Traditional personality questionnaires are transparent by design. A candidate reading "I work hard even under pressure" can easily infer the desired answer and adjust. GBAs introduce time pressure, interactive decisions, and indirect trait measurement, which constrain that kind of deliberate response editing.
That said, the same 2025 study noted that virtual cues within GBAs produced larger faking effects than elements like economic games or situational judgment tasks (SJTs). Format alone is not a complete safeguard. The specific game mechanics matter.
For questionnaires, watch for suspiciously uniform response times (suggesting scripted input) and socially desirable response patterns across all items. For GBAs, signals include unnatural interaction precision, pacing that is inconsistent with genuine gameplay, and repeated failure on embedded instruction checks.
None of these signals are proof on their own. Use risk scoring to prioritize review, then apply human judgment before any adverse decision is made.
Use a tiered approach.
All personal data handling should comply with GDPR and, where applicable, align with EU AI Act transparency requirements. Selection Lab stores all personal data in Frankfurt and applies consent-based retention periods per processing purpose.
Pre-assessment message. "Please complete this assessment in a quiet location without assistance from other people or AI tools. If your session is interrupted, use the link in your invitation email to resume. Do not share your access link."
During-assessment reminder. "Follow all on-screen instructions carefully. Some tasks include checks to confirm you are reading the prompts. Complete every step as directed."
If flagged (transparency notice). "Your assessment results have been referred for additional review. This does not mean you have been disqualified. A member of our recruitment team will contact you within [X] business days. If you believe this review is in error, you may contact [contact address] to request a manual review."
Data and privacy statement. "Where proctoring is used, your camera, audio, and screen activity will be recorded with your consent during the assessment session. Recordings are used solely to verify assessment integrity and are retained for [X] days in line with our data retention policy."
GBAs reduce applicant faking risk compared to traditional personality questionnaires, but no format eliminates it. The practical advantage shifts when you layer structural controls (access management, randomization, telemetry) with human review and compliant escalation policies. Platforms that automate these controls inside recruiter workflows, with ATS integration for documentation, make the layered approach operationally realistic rather than aspirational. Want to see how Selection Lab's anti-fraud layer fits your process? Book a demo.
No. A 2025 experiment in the Journal of Business and Psychology found a faking effect of d=0.95 for game-based assessments against d=1.62 for traditional personality questionnaires. That is a meaningful reduction, not immunity, and game mechanics built on virtual cues are more vulnerable than economic games or situational judgment tasks.
Faking is deliberately distorting how you present yourself on self-report items. Cheating is using outside help, AI tools or a second device to influence your answers. Both need controls, but faking is best countered by item design and format, cheating by access management, telemetry and proctoring.
For questionnaires, suspiciously uniform response times and socially desirable answers across every item. For game-based assessments, unnatural interaction precision, pacing that doesn't match real gameplay and repeated failure on embedded instruction checks. No single signal is proof; look for combinations and add human review.
As a third tier, for high-stakes roles and borderline cases only. Automated flags should open a review queue, a trained reviewer should rule out device or accessibility explanations, and only then should consent-based recording of camera, audio and screen be activated.
Yes, with explicit consent, a clear purpose, a defined retention period and a route for the candidate to contest a decision. Selection Lab records camera, audio and screen only with consent, stores personal data in Frankfurt and applies retention periods per processing purpose. This is not legal advice; check your setup with your privacy team.