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9 min

How game-based assessments measure personality

How do game-based assessments measure personality? They do not ask candidates to describe themselves. They record how candidates behave in short tasks, such as how fast they react, which risks they take and how they respond to setbacks, and translate those patterns into scores on a personality model such as the Big Five. A well-built game gives you a personality profile in a few minutes on a phone, with less room for polished answers than a questionnaire.

Game-based assessment has moved from novelty to standard option in volume hiring. Recruiters like the completion rates. Candidates like that it does not feel like an exam. But the question HR teams ask most is simple: how can tapping balloons or swiping images say anything about someone's personality? This article explains the mechanics, what the research supports, where the limits are and how to decide whether a game fits your hiring process.

This guide is written by Selection Lab, which offers both game-based and questionnaire-based personality tests. We say below when a classic questionnaire is the better choice.

How a game can measure personality

A personality questionnaire works through self-report. A candidate reads a statement such as "I like to plan ahead" and picks a point on a scale. The score depends on how well people know themselves and how honest they choose to be.

A game works through observed behaviour. Instead of asking whether someone is cautious, it puts them in a situation where caution has a cost and a benefit, and watches what they do. Someone who cashes in early every round behaves differently from someone who keeps going for a bigger reward. Repeated over many rounds, those choices form a pattern.

The idea is not new. Psychologists have used behavioural tasks in research for decades, for example to study risk-taking or impulse control. What changed is that smartphones made it possible to run these tasks at scale, in a format that feels like a casual game rather than a lab experiment.

What game-based personality assessments record

Every tap, swipe and pause can be logged. According to an article in InPsych, the magazine of the Australian Psychological Society, games can capture time on tasks and between tasks, clicks and movements, logged every few hundred milliseconds. A single short play session can produce thousands of data points per candidate.

Typical signals include:

  • Choices under trade-offs. Safe or risky, fast or accurate, alone or together.
  • Reaction times. How quickly someone responds, and whether that changes under time pressure.
  • Consistency. Whether a candidate sticks to a strategy or changes it after a loss.
  • Persistence. How someone reacts to failure: try again, slow down or give up.
  • Instinctive preferences. In rapid-response formats, whether a word or image "fits me" or "does not fit me" when there is no time to think it over.

None of these signals is a personality trait on its own. A fast reaction might mean impulsiveness, confidence or simply a good phone. That is why the scoring model matters more than the game itself.

From behaviour to a Big Five score

Turning game data into a personality profile usually happens in four steps.

1. Choose the model

Most serious providers anchor their games to an established framework. The Big Five (openness, conscientiousness, extraversion, agreeableness and emotional stability) is the most widely used. Some tools also measure related constructs such as honesty or culture preferences.

2. Design tasks that trigger relevant behaviour

Each task is built to create situations where a trait shows. A task with an uncertain reward says something about risk tolerance. A task with repeated setbacks says something about emotional stability. Good tasks often measure several traits at once.

3. Build and calibrate the scoring

The provider has a large group of people play the game and also complete a validated questionnaire. Statistical or machine-learning models then learn which behaviour patterns go with which trait scores. The model is tested on new groups to check that it holds.

4. Norm and report

Raw scores are compared with a norm group so a recruiter can see whether a candidate scores low, average or high. The report should translate this into plain language and, ideally, into a match with the role profile.

Three formats compared

"Game-based" covers more than one type of task. For personality, three formats are common.

FormatHow it worksWhat it measures wellTypical length
Behavioural mini-gamesCandidates play tasks with trade-offs; behaviour is scoredRisk-taking, persistence, decision styleSeveral minutes to about 45 minutes, depending on the provider
Rapid responseWords or images flash by; candidates react on instinctBig Five self-image with less time to adjust answers2 to 5 minutes
Swipe-basedCandidates swipe left or right on images or statementsBig Five profile, mobile-first, low language load with images4 to 5 minutes

Behavioural mini-games are the purest form of "measuring behaviour, not answers". Arctic Shores, for example, says on its own site that its game-based assessment asks no questions, measures dozens of behavioural and cognitive traits and usually takes between 10 and 45 minutes. Rapid-response and swipe formats sit closer to a questionnaire: they still ask "does this fit you?", but they take away the time to overthink, and they work far better on a phone.

What the research says

The research base is growing but still smaller than for classic questionnaires. A few findings are worth knowing.

  • Games can match questionnaire results. The InPsych article cites a study by McCord and colleagues (2019) in which choices in a game-like personality measure showed moderate to strong correlations with a traditional five-factor questionnaire.
  • Games can add something new. Research by Barends and colleagues at VU Amsterdam (2021) validated a game for the honesty trait. Game behaviour correlated with self-reported honesty and also predicted cheating behaviour beyond what the questionnaire predicted.
  • Candidates prefer them. Studies on candidate reactions generally find more positive experiences with game-based tests than with traditional tests.

The same sources also warn that much of the validation work is done by providers themselves and is not always published. A Dutch overview on recruitmenttraining.pro makes the same point and advises asking for peer-reviewed research. For a deeper look at the evidence, see our article on game-based assessment validity.

Why games are harder to fake

Faking is the classic weakness of personality questionnaires. In a hiring context, candidates know that "I work accurately" sounds better than "I rush things", and many adjust their answers.

Games make this harder in two ways. First, it is often not clear which trait a task measures, so there is no obvious "right" behaviour. Second, rapid-response formats leave little time to think about what the employer wants to hear. Candidates react on instinct.

Harder to fake does not mean impossible. Candidates can practise, ask someone else to play or look up tips online. A game still needs the same safeguards as any online test: identity checks where needed, consistency checks and a follow-up in the interview. Our article on cheating in game-based assessments versus questionnaires covers this in detail.

Limitations to keep in mind

  • Opaque scoring. When a machine-learning model turns thousands of data points into a score, it can be hard to explain why a candidate scored low. Under the EU AI Act and the GDPR, you need to be able to explain how a tool supports a decision.
  • Device and skill effects. Reaction times can depend on the phone, the connection or gaming experience. Good providers correct for this; ask how.
  • Narrower coverage. A two-minute game gives a solid overview of the Big Five, not the detailed facets and competency indicators of a 30-minute questionnaire.
  • Acceptance. Some candidates, often in senior roles, find games less serious. Explain why you use them.
  • Not a skills test. A personality game says nothing about technical knowledge or job-specific skills.

How Selection Lab measures personality with short mobile tasks

Selection Lab offers several personality formats, so you can match the depth of the test to the stage of your process.

  • Who am I (Personality Game). Words such as "organiser" or "analyst" flash by and candidates respond on instinct: fits me or not. In two minutes you get a Big Five profile. The game was developed by Aivy and is validated against the academic BFI-2 questionnaire, with correlations up to .78. See the Personality Game.
  • Swipeable. Candidates swipe through images on their phone and get a full Big Five profile in four minutes. Because it uses images, there is no language barrier and no advantage for strong writers.
  • Big Five Swipeable. Candidates swipe left or right on personality statements, in about five minutes. Built for early-funnel screening in high-volume hiring.
  • Dream Team. A two-minute game that measures culture fit on two dimensions, collaboration style and flexibility, based on the Competing Values Framework.
  • Big Five Personality questionnaire. A 30-minute questionnaire that adds 26 competency indicators, core motives and culture preferences, for roles where you need more depth.

With SmartChat and the Screening AI agent, a short personality game or questionnaire can follow the screening questions in the same WhatsApp conversation. The candidate experiences one conversation, the recruiter gets one report, and results land in your ATS. Customers report 27% less candidate drop-off and 15 minutes saved per applicant. A typical setup is live in 2 to 10 weeks, with data stored in Frankfurt.

When to use a game, and when a questionnaire

SituationBest fit
High-volume hiring, mobile candidates, early screeningShort game or swipe format
Candidates with mixed language levelsImage-based swipe format
Senior, specialist or leadership rolesFull questionnaire, possibly combined with a game
Tenders or regulated sectors that require a COTAN-reviewed testCOTAN-reviewed questionnaire
Development conversations with current employeesFull questionnaire with competencies and motives

In practice many teams combine the two: a short game for everyone at the start, and a deeper questionnaire for the shortlist.

Questions to ask a vendor

  1. Which personality model is the game based on, and which traits does it report?
  2. What is the correlation with an established questionnaire, and in which sample?
  3. Is there evidence that scores predict job performance or behaviour, not only questionnaire scores?
  4. How do you check for adverse impact across age, gender and background?
  5. How do you correct for device, connection and gaming experience?
  6. Can you explain a single candidate's score to that candidate?

Frequently asked questions

Can a game really measure personality?

Yes, if it is built on an established model and validated against proven questionnaires. Games measure behaviour such as choices, reaction times and persistence, and a scoring model translates those patterns into trait scores like the Big Five.

Are game-based personality tests as reliable as questionnaires?

Well-designed games can show moderate to strong correlations with classic questionnaires. The research base is still smaller, so ask each vendor for validation data and independent studies.

Can candidates fake a game-based assessment?

It is harder than with a questionnaire, because the measured trait is often hidden and rapid formats leave little time to think. It is not impossible, so combine games with consistency checks and a follow-up in the interview.

How long does a game-based personality test take?

It depends on the format. Rapid-response and swipe tests take 2 to 5 minutes. Behavioural game suites can take from several minutes to around 45 minutes.

Do game-based assessments disadvantage older candidates?

They can, if reaction speed or gaming experience affect the score. Ask the vendor how they test for adverse impact by age and how they correct for device and experience.

Should a game replace the interview?

No. A game gives an objective first picture of personality. Use the results to focus the interview on the traits that matter for the role.

FAQ

Can game-based assessments promote diversity in the hiring process?

Yes, game-based assessments can support diversity by focusing on skills and behaviors rather than traditional criteria like résumés, which may contain unconscious biases. This gives candidates from diverse backgrounds a fairer chance to demonstrate their potential.

What is a game-based assessment?

A game-based assessment is a method that uses game mechanics to evaluate a candidate’s skills, competencies, and personality traits. While playing these games, candidates are assessed on aspects like problem-solving, cognitive ability, and behavior under pressure in an interactive way.

What are the advantages of game-based assessments?

Game-based assessments offer a more engaging and interactive experience for candidates, which can lead to a more positive perception of the hiring process—especially among certain groups. For employers, they provide deeper insights into both cognitive and behavioral traits, which traditional tests may miss. They also reduce the chance of socially desirable answers, as candidates tend to respond more authentically in a game environment.

How reliable are game-based assessments compared to traditional tests?

When well-designed, game-based assessments can be just as reliable—or even more reliable—than traditional tests. They assess a wide range of behaviors and cognitive abilities in a dynamic setting. However, the quality of these assessments varies greatly, so careful evaluation is essential.

How does a game-based assessment work?

Candidates participate in interactive games designed to measure specific skills and behaviors. Evaluation goes beyond just the final score—it also considers how the candidate makes decisions, handles challenges, and responds to different scenarios. These insights reveal underlying thought processes and behavioral patterns.

Are game-based assessments scientifically validated?

The main drawback is that many game-based assessments are relatively new and have not yet been extensively researched by independent academics. Providers often cite their own research, which is rarely externally validated. Without independent studies, the reliability of these assessments remains uncertain—something to keep in mind when selecting one.

How can game based assessments contribute to a better candidate experience

This can vary significantly by audience. The playful, interactive nature of game-based assessments can lower stress levels for some candidates compared to traditional tests. However, research shows that certain groups, especially those over 35, may find them more stressful. Men also tend to rate the experience more positively than women.

Can you practice game-based assessment?

You can familiarize yourself with the style of games used, but it’s difficult to "practice" for them in a traditional sense. These assessments are designed to measure natural reactions and authentic behavior, so repeated practice typically has less effect on performance than with traditional tests.

Will game-based assessments replace traditional tests in the future?

It’s likely that game-based assessments will become more common in hiring processes, but they probably won’t fully replace traditional tests. Both approaches have value and can complement each other depending on the role and the company’s needs.

How are the results of a game-based assessment analyzed?

Results are analyzed based on predefined criteria such as problem-solving ability, reaction time, and behavior under pressure. Advanced algorithms collect and interpret this data to provide a reliable, objective evaluation of a candidate’s strengths.

What kind of skills do game-based assessments measure?

They assess a wide range of abilities, including problem-solving, adaptability, decision-making under pressure, teamwork, and emotional intelligence. Depending on the design, they may also evaluate cognitive skills like memory, attention, and pattern recognition.

How long does a game-based assessment take?

Typically, these assessments last between 15 and 60 minutes, depending on the game’s complexity and the number of skills being tested. They’re usually shorter and more engaging than traditional assessments, making for a smoother candidate experience.

Are game-based assessments suitable for all roles?

They are especially effective for roles that require flexibility, creativity, problem-solving, and strong interpersonal skills. For highly technical or specialized roles, additional assessments may be needed to measure specific knowledge.

What’s the difference between a game-based and a gamified assessment?

A gamified assessment adds game-like elements (such as points or rewards) to a traditional test to increase engagement. A game-based assessment, on the other hand, is a standalone game designed specifically to evaluate certain competencies. The game itself is the primary evaluation tool, not just an enhancement.

FAQ

How can I improve my company’s retention rate?

The retention rate can be improved by investing in employee development and satisfaction. This includes offering training, career opportunities, and recognition for their contributions. A culture of open communication and attention to work-life balance can also contribute to higher retention. Additionally, offering competitive compensation and involving employees in decision-making can strengthen loyalty.

What are the benefits of growth opportunities for employee retention?

Growth opportunities can promote employee retention by giving staff a sense of direction and motivation. When they have the chance to learn and develop professionally within the company, they feel valued, which increases their loyalty. This can prevent them from leaving to seek better opportunities elsewhere. kunnen het behoud van personeel bevorderen door medewerkers een gevoel van richting en motivatie te geven. Wanneer zij de kans krijgen om te leren en zich professioneel te ontwikkelen binnen het bedrijf, voelen zij zich gewaardeerd, wat hun loyaliteit vergroot. Dit kan voorkomen dat ze vertrekken om elders betere kansen te zoeken.

What are the key factors that influence employee retention?

Key factors that influence employee retention include salary and benefits, opportunities for professional development, work-life balance, company culture, and the relationship with supervisors. Employees tend to stay longer when they feel valued, challenged, and supported in their work environment.

Why is employee retention so important for organizations?

Employee retention is important because it helps reduce recruitment and training costs for new employees, and it contributes to retaining knowledge and experience within the organization. High retention also ensures continuity within teams, leading to a more stable company culture, higher customer satisfaction, and improved business outcomes.

Which recruitment strategies help improve retention?

Recruitment strategies that can improve retention include identifying candidates who align with the company culture, using assessments to evaluate soft skills, and providing transparency about role expectations during the hiring process. Employees who feel connected to the organization and have clarity about their role are more likely to stay longer.

How can a good onboarding process contribute to higher retention?

An effective onboarding process can contribute to higher retention by helping new employees quickly adapt to their role, the company culture, and expectations. By providing support and clear information from the start, their engagement is increased, and the likelihood of them leaving early due to feelings of being overwhelmed or lacking guidance is reduced.

What is the role of company culture in retaining employees?

Company culture plays a crucial role in employee retention. When employees feel heard, valued, and connected to the values and norms of the company, they are more likely to stay. A positive culture that fosters collaboration, respect, and personal growth can significantly enhance employee motivation and satisfaction.

How can leadership and management style influence retention?

Leadership and management style have a significant impact on retention. Leaders who inspire, support, and coach their team can increase employee engagement and satisfaction. Offering autonomy and trust can lead to higher loyalty, while inefficient or negative management styles can contribute to dissatisfaction and increased employee turnover.

What is the importance of recognition and rewards for employee retention?

Recognition and rewards play an important role in employee retention by showing staff that their work is valued. This can increase their motivation and loyalty. In addition to financial rewards, compliments, promotions, and other forms of recognition can also contribute to satisfaction and retaining employees.

What role does work-life balance play in improving retention?

A balanced work-life balance plays an important role in increasing retention. By reducing stress and improving job satisfaction, employees are more likely to stay with the company. Initiatives such as flexible working hours, remote work options, and respect for personal time can contribute to this balance.

What does increasing retention mean within a company?

Increasing retention within a company means implementing strategies to keep employees with the organization for longer. This can be achieved by improving job satisfaction, offering growth opportunities, and fostering a positive and supportive company culture.

How do I measure the success of my retention strategy?

The success of a retention strategy can be measured by tracking retention rates and turnover rates, and by gaining insights from exit interviews. Additionally, employee satisfaction surveys and feedback from performance evaluations can provide valuable information about the effectiveness of the strategies applied.

What are the costs of a low retention rate?

A low retention rate can bring significant costs, such as increased expenses for recruiting and training new employees. Furthermore, the loss of experienced staff can lead to lower productivity, reduced knowledge transfer, and a negative impact on company culture.

How can I increase employee engagement?

To increase employee engagement, involve them in decision-making processes, regularly ask for their feedback, and recognize their contributions. Offering development opportunities and maintaining transparent communication can also contribute to greater engagement.

How can technology help improve employee retention?

Technology can be a tool for improving employee retention by facilitating communication, feedback, and development. By using online platforms for training, recognition, and evaluation, companies can create a more engaged and satisfied workforce.

FAQ

How long does it take to complete the tool?

Less than 10 minutes. You’ll answer 30 guided questions and get a summary of what to look for in your next assessment platform.

Can this checklist help me compare assessment providers?

Yes. By clarifying what matters most to your team, it makes comparing providers' features, pricing, and strengths much easier and more strategic.

How can I use this checklist if I’m not doing a formal RFI?

It’s equally valuable for internal evaluations, exploring new tools, or improving your current hiring process even if you’re not issuing an RFI or RFQ.

What should I look for in a modern assessment tool?

Prioritize platforms with user-friendly design, mobile compatibility, strong analytics, ATS integrations, and inclusive features like neurodiversity support.

What types of assessments should I consider in 2025?

Leading tools combine cognitive testing, situational judgment tests (SJTs), behavior assessments, and predictive AI to evaluate candidates more holistically.

Who should use an assessment checklist?

HR professionals, hiring managers, and procurement teams evaluating pre-selection solutions, especially those comparing AI-powered or compliance-driven assessment platforms.

How does this checklist help with RFIs and RFQs for assessments?

The checklist helps you define your exact requirements so you can confidently draft or respond to Requests for Information (RFI) or Requests for Quotation (RFQ) for assessment tools.

What is an assessment tool in hiring?

An assessment tool evaluates candidates’ skills, behaviors, and fit during the recruitment process. It helps improve hiring decisions and streamline pre-selection.

Game-based assessment packs

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How game-based assessments measure personality

How short mobile games turn behaviour into a Big Five profile, what the research supports, where the limits are and when to choose a questionnaire instead.
Joeri Everaers
COO
Professional smiling while playing a mobile game on her phone at her office desk
Read time: Approx
9 min

How do game-based assessments measure personality? They do not ask candidates to describe themselves. They record how candidates behave in short tasks, such as how fast they react, which risks they take and how they respond to setbacks, and translate those patterns into scores on a personality model such as the Big Five. A well-built game gives you a personality profile in a few minutes on a phone, with less room for polished answers than a questionnaire.

Game-based assessment has moved from novelty to standard option in volume hiring. Recruiters like the completion rates. Candidates like that it does not feel like an exam. But the question HR teams ask most is simple: how can tapping balloons or swiping images say anything about someone's personality? This article explains the mechanics, what the research supports, where the limits are and how to decide whether a game fits your hiring process.

This guide is written by Selection Lab, which offers both game-based and questionnaire-based personality tests. We say below when a classic questionnaire is the better choice.

How a game can measure personality

A personality questionnaire works through self-report. A candidate reads a statement such as "I like to plan ahead" and picks a point on a scale. The score depends on how well people know themselves and how honest they choose to be.

A game works through observed behaviour. Instead of asking whether someone is cautious, it puts them in a situation where caution has a cost and a benefit, and watches what they do. Someone who cashes in early every round behaves differently from someone who keeps going for a bigger reward. Repeated over many rounds, those choices form a pattern.

The idea is not new. Psychologists have used behavioural tasks in research for decades, for example to study risk-taking or impulse control. What changed is that smartphones made it possible to run these tasks at scale, in a format that feels like a casual game rather than a lab experiment.

What game-based personality assessments record

Every tap, swipe and pause can be logged. According to an article in InPsych, the magazine of the Australian Psychological Society, games can capture time on tasks and between tasks, clicks and movements, logged every few hundred milliseconds. A single short play session can produce thousands of data points per candidate.

Typical signals include:

  • Choices under trade-offs. Safe or risky, fast or accurate, alone or together.
  • Reaction times. How quickly someone responds, and whether that changes under time pressure.
  • Consistency. Whether a candidate sticks to a strategy or changes it after a loss.
  • Persistence. How someone reacts to failure: try again, slow down or give up.
  • Instinctive preferences. In rapid-response formats, whether a word or image "fits me" or "does not fit me" when there is no time to think it over.

None of these signals is a personality trait on its own. A fast reaction might mean impulsiveness, confidence or simply a good phone. That is why the scoring model matters more than the game itself.

From behaviour to a Big Five score

Turning game data into a personality profile usually happens in four steps.

1. Choose the model

Most serious providers anchor their games to an established framework. The Big Five (openness, conscientiousness, extraversion, agreeableness and emotional stability) is the most widely used. Some tools also measure related constructs such as honesty or culture preferences.

2. Design tasks that trigger relevant behaviour

Each task is built to create situations where a trait shows. A task with an uncertain reward says something about risk tolerance. A task with repeated setbacks says something about emotional stability. Good tasks often measure several traits at once.

3. Build and calibrate the scoring

The provider has a large group of people play the game and also complete a validated questionnaire. Statistical or machine-learning models then learn which behaviour patterns go with which trait scores. The model is tested on new groups to check that it holds.

4. Norm and report

Raw scores are compared with a norm group so a recruiter can see whether a candidate scores low, average or high. The report should translate this into plain language and, ideally, into a match with the role profile.

Three formats compared

"Game-based" covers more than one type of task. For personality, three formats are common.

FormatHow it worksWhat it measures wellTypical length
Behavioural mini-gamesCandidates play tasks with trade-offs; behaviour is scoredRisk-taking, persistence, decision styleSeveral minutes to about 45 minutes, depending on the provider
Rapid responseWords or images flash by; candidates react on instinctBig Five self-image with less time to adjust answers2 to 5 minutes
Swipe-basedCandidates swipe left or right on images or statementsBig Five profile, mobile-first, low language load with images4 to 5 minutes

Behavioural mini-games are the purest form of "measuring behaviour, not answers". Arctic Shores, for example, says on its own site that its game-based assessment asks no questions, measures dozens of behavioural and cognitive traits and usually takes between 10 and 45 minutes. Rapid-response and swipe formats sit closer to a questionnaire: they still ask "does this fit you?", but they take away the time to overthink, and they work far better on a phone.

What the research says

The research base is growing but still smaller than for classic questionnaires. A few findings are worth knowing.

  • Games can match questionnaire results. The InPsych article cites a study by McCord and colleagues (2019) in which choices in a game-like personality measure showed moderate to strong correlations with a traditional five-factor questionnaire.
  • Games can add something new. Research by Barends and colleagues at VU Amsterdam (2021) validated a game for the honesty trait. Game behaviour correlated with self-reported honesty and also predicted cheating behaviour beyond what the questionnaire predicted.
  • Candidates prefer them. Studies on candidate reactions generally find more positive experiences with game-based tests than with traditional tests.

The same sources also warn that much of the validation work is done by providers themselves and is not always published. A Dutch overview on recruitmenttraining.pro makes the same point and advises asking for peer-reviewed research. For a deeper look at the evidence, see our article on game-based assessment validity.

Why games are harder to fake

Faking is the classic weakness of personality questionnaires. In a hiring context, candidates know that "I work accurately" sounds better than "I rush things", and many adjust their answers.

Games make this harder in two ways. First, it is often not clear which trait a task measures, so there is no obvious "right" behaviour. Second, rapid-response formats leave little time to think about what the employer wants to hear. Candidates react on instinct.

Harder to fake does not mean impossible. Candidates can practise, ask someone else to play or look up tips online. A game still needs the same safeguards as any online test: identity checks where needed, consistency checks and a follow-up in the interview. Our article on cheating in game-based assessments versus questionnaires covers this in detail.

Limitations to keep in mind

  • Opaque scoring. When a machine-learning model turns thousands of data points into a score, it can be hard to explain why a candidate scored low. Under the EU AI Act and the GDPR, you need to be able to explain how a tool supports a decision.
  • Device and skill effects. Reaction times can depend on the phone, the connection or gaming experience. Good providers correct for this; ask how.
  • Narrower coverage. A two-minute game gives a solid overview of the Big Five, not the detailed facets and competency indicators of a 30-minute questionnaire.
  • Acceptance. Some candidates, often in senior roles, find games less serious. Explain why you use them.
  • Not a skills test. A personality game says nothing about technical knowledge or job-specific skills.

How Selection Lab measures personality with short mobile tasks

Selection Lab offers several personality formats, so you can match the depth of the test to the stage of your process.

  • Who am I (Personality Game). Words such as "organiser" or "analyst" flash by and candidates respond on instinct: fits me or not. In two minutes you get a Big Five profile. The game was developed by Aivy and is validated against the academic BFI-2 questionnaire, with correlations up to .78. See the Personality Game.
  • Swipeable. Candidates swipe through images on their phone and get a full Big Five profile in four minutes. Because it uses images, there is no language barrier and no advantage for strong writers.
  • Big Five Swipeable. Candidates swipe left or right on personality statements, in about five minutes. Built for early-funnel screening in high-volume hiring.
  • Dream Team. A two-minute game that measures culture fit on two dimensions, collaboration style and flexibility, based on the Competing Values Framework.
  • Big Five Personality questionnaire. A 30-minute questionnaire that adds 26 competency indicators, core motives and culture preferences, for roles where you need more depth.

With SmartChat and the Screening AI agent, a short personality game or questionnaire can follow the screening questions in the same WhatsApp conversation. The candidate experiences one conversation, the recruiter gets one report, and results land in your ATS. Customers report 27% less candidate drop-off and 15 minutes saved per applicant. A typical setup is live in 2 to 10 weeks, with data stored in Frankfurt.

When to use a game, and when a questionnaire

SituationBest fit
High-volume hiring, mobile candidates, early screeningShort game or swipe format
Candidates with mixed language levelsImage-based swipe format
Senior, specialist or leadership rolesFull questionnaire, possibly combined with a game
Tenders or regulated sectors that require a COTAN-reviewed testCOTAN-reviewed questionnaire
Development conversations with current employeesFull questionnaire with competencies and motives

In practice many teams combine the two: a short game for everyone at the start, and a deeper questionnaire for the shortlist.

Questions to ask a vendor

  1. Which personality model is the game based on, and which traits does it report?
  2. What is the correlation with an established questionnaire, and in which sample?
  3. Is there evidence that scores predict job performance or behaviour, not only questionnaire scores?
  4. How do you check for adverse impact across age, gender and background?
  5. How do you correct for device, connection and gaming experience?
  6. Can you explain a single candidate's score to that candidate?

Frequently asked questions

Can a game really measure personality?

Yes, if it is built on an established model and validated against proven questionnaires. Games measure behaviour such as choices, reaction times and persistence, and a scoring model translates those patterns into trait scores like the Big Five.

Are game-based personality tests as reliable as questionnaires?

Well-designed games can show moderate to strong correlations with classic questionnaires. The research base is still smaller, so ask each vendor for validation data and independent studies.

Can candidates fake a game-based assessment?

It is harder than with a questionnaire, because the measured trait is often hidden and rapid formats leave little time to think. It is not impossible, so combine games with consistency checks and a follow-up in the interview.

How long does a game-based personality test take?

It depends on the format. Rapid-response and swipe tests take 2 to 5 minutes. Behavioural game suites can take from several minutes to around 45 minutes.

Do game-based assessments disadvantage older candidates?

They can, if reaction speed or gaming experience affect the score. Ask the vendor how they test for adverse impact by age and how they correct for device and experience.

Should a game replace the interview?

No. A game gives an objective first picture of personality. Use the results to focus the interview on the traits that matter for the role.